The Darkening Dream

Since I’m always cryptically referring to my novel in progress, I figured I’d post a few words about it.

The Darkening Dream is a historial dark fantasy. It’s currently 95,000 words and I’ve just finishing up the line editing and polish. [ Updated 3/16/11 ] I’m looking for a literary agent to help me start slogging through the process of publishing.


As to the thing that matters — the story [ Updated 3/25/11 ]:

An ominous vision and the discovery of a gruesome corpse lead Sarah and her friends into a terrifying encounter with a fledgling vampire. Eager to prove themselves, the young heroes set out to track the evil to its source, never guessing that they will take on a conspiracy involving not only a 900-year vampire, but also a demon-loving Puritan warlock, disgruntled Egyptian gods, and an immortal sorcerer, all on a quest to recover the holy trumpet of the Archangel Gabriel. Relying on the wisdom of a Greek vampire hunter, Sarah’s rabbi father, and her own disturbing visions, Sarah must fight a millennia-old battle between unspeakable forces, where the ultimate prize might be Sarah herself.

To read about my second novel (in progress), click here.

Or here for the index of all my Creative Writing posts.

26 comments on “The Darkening Dream

  1. Andreas says:

    I like the fantasy genre. Be sure to ship this “dawg” over to Norway so I might have a look.

  2. […] the process of the revising my — hopefully — almost finished novel, The Darkening Dream, draws out the amount of work I have to personally do on it declines toward the limit of… […]

  3. […] For my first novel, The Darkening Dream, I started in word and then switched to Scrivener about 60% of the way through the first draft. […]

  4. […] last batch of line edits for my novel The Darkening Dream are in from my awesome freelance editors. Now I just have to spend the next day or two groveling […]

  5. […] first thing I did after getting my line editing back over the weekend was work on the ending of my novel. Beginnings and endings are so important, and as is probably typical, I’ve changed them a […]

  6. its_not_a_me_mario says:

    Wow sounds like its going to be awesome.Love that stuff!

  7. pp3088 says:

    Sounds great! You are wide talented ; ) Man of parts.

    • agavin says:

      Man of parts? 🙂

      • pp3088 says:

        I meant the man gifted in some different areas(In our country, we call people like that the Renaissance Man). Blame it on my dictionary.

      • agavin says:

        We call it a Renaissance Man too. Thanks! 🙂 Where are you from?

      • pp3088 says:

        Poland, the country in The Middle-East Europe. Long time after II World War we were a part of Communistic Russian Empire and our economy was very poorly. In 1990 we were freed from it. Taking this into consideration, when the Playstation arrived to us it was seen as a luxury. I was amazed when not long ago I discovered that many friends of mine, form college and secondary school, had got Playstation and played Crash(and love it). Back in my childhood I thought I was the luckiest guy ever, being able to touch this marvellous machine. I was about eight or nine when I received my PSone. Immediately I chose Crash Bandicoot 3 demo from Demo Disc. Gee Wizz it was called. I played all night long with open CD drive(Well, probably I did not noticed it, cause it was astonishing experience playgin PSone, you know).

        Thank you and all Naughty Dog artists for taking video games to a new level, the art.

      • agavin says:

        My family’s Eastern European mutt. My mom still makes Pierogi and Borsht. 🙂

        I remember when Sony first started selling the PS1 into Poland. It did quite well I think, and there was even some discussion as to if it was worth it to do a Polish language version. It cost $30,000-40,000 approximately for each version though, so in the early days it wasn’t seen that we could recoup on more than English, Spanish, German, Italian, and French.

        Uncharted though has lots and lots of languages, I don’t know if that includes Polish. 🙂

      • pp3088 says:

        Glad to know : ) Borstch is actually called Barszcz, but your phonetical version is almost perfect in the terms of sounding. Bortsch is really tasteful. Just as Pierogis. And polish language is seen as really hard worldwide.

        Polish language in PSone(or even in the games)? It sounds great, but to be honest I learnt a lot of English through playing the games, and a lot of people did. Nowadays there are a lot of game which includes polish language option, meaning it is worthwile.

        Polish people are quite specific. While we are not as much wealthy as the Western Europe, there are plenty of people who buy things like a maniacs(Friend of mine has got about 500 Music CDs/Vinyls and about 400 Films DVDs). I also try to buy as much as I can(as long as it is worth bouying). Unfortunately, there is a high piracy, but nowadays this is a worldwide problem.

        Reading your posts I discovered Uncharted and watching the Youtube made me to try it. But there is one problem -> not owning next gen console. Nevertheless, I will buy it in the summer vacation(want to buy it sooner, though it is so time-consuming it may harm my studying bad).

      • pp3088 says:

        And thank you for nice talk! It is unique amongst the artists.

      • agavin says:

        If you want to keep up your grades, just don’t pick up an MMO like World of Warcraft 🙂 But Uncharted, especially UC2 is really awesome. UC3 comes out this fall too, and looks great too.

      • pp3088 says:

        I avoid WOW like the plague, knowing its bad sides! Time consuming monster.

        Yes, Uncharted 3 look truly amazing. It is a routine for ND.

        Are you, by any chance, involved into Jak X?

        I love your games for complexity and exceptional charm. Playing them, you have feeling as they were made by one person in the term of mood, story, development(I mean everything fits perfectly). It is not like you throw out random levels and characters in random places(some of newer Crash sucks at this very much). Last but not least, the games are really fast to play(hating loadings in Crash: Wrath of Cortex and the game pace was sluggish. Twin Sanity is better, but it nothing like Crash 3 -> the movements are consecutive and you are really the master of character).

      • agavin says:

        I was nominally in charge of Jak X when it was very young (first 6 months or so) but then I left NDI and it was finished under the helm of Evan Wells, Stephen White, and Christophe Balestra. They deserve 98% of the credit. Jak 1, 2, and 3 I was technical lead on and a co-director (not that about 70 other people didn’t do crazy amount of work on them).

      • pp3088 says:

        You are quite modest. Valuable feature ; )

        I personally really like Jak X as do my friends. Great entertainment. What do you think about it?

        When Jak 1 was released, almost every game magazine in Poland said “The directors of Crash Bandicoot has made a game even better. Jak 1 is truly a masterpiece” Rating was ranging from 8 to 10. Obviously players also love it! I rembered reading all the fuss before being able to play made me impatient. But the game lived up to its expectations. Yeah, good old memories : )

        Do you have any concerns about new game, new console and the players acceptance?

      • agavin says:

        Thanks again. I love Jak X too, although I must profess to liking the gameplay on CTR a little better 🙂 And both are about equally my “babies.”

  8. […] the first draft May 20, 2011. I took about three weeks “off” to work on revisions of The Darkening Dream. So that’s roughly three months. My output was actually slower (as measured in words) than […]

  9. […] is often the worst, and this one took 5 or so weeks of concentrated work. While I learned from my first novel and put the beginning at the right place, the previous draft still had a number of classic first […]

  10. Maneru says:

    This looks a bit creepy, and according to the description it has a very good storyline. I’m in a hurry right now, and don’t have time to look all over this page, where can I obtain this novel? It really caught my eye!

    Oh, and congratulations for all Crash games you and Naughty Dog made, they´re awesome and I still play them. 🙂

    • agavin says:

      It’s finished, but I’m looking for an agent and then a publisher so it isn’t available yet. Subscribe to the blog (if you haven’t) and I’ll be posting status updates as they occur. The writing page will always have the latest. If I tire of the tedium of going the old fashioned route (which is very slow), I’ll just publish it myself on Amazon.

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